How Scaling Works in Elden Ring

Elden Ring is a new game from Bandai Namco Entertainment that’s set in a world of swords and sorcery. Players take on the role of a mercenary who has been hired to protect the kingdom from an evil sorcerer. The game is built on Unreal Engine 4, so it’s no surprise that it requires a lot of processing power to run smoothly. To make sure that Elden Ring can be enjoyed by as many players as possible, Bandai Namco has decided to scale down the graphics for those who don’t have high-end hardware. In this blog post, we will explore how scaling works in Elden Ring and how you can take advantage of it to play the game without having to invest in top-of-the-line hardware.

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What is Scaling in Elden Ring?

Scaling is a key mechanic in the Elden Ring game. It affects how enemies and allies interact with each other, and how much gear you can carry.

In general, scaling works like this: Enemies get more powerful as you progress through the game, while allies become less powerful. The rate at which enemies get stronger is called the “power curve.” The curve determines the amount of damage an enemy deals with over time as well as their resistance to different kinds of damage. Allies also get stronger over time, but their power is based on your level instead of theirs. This means that they will always be helpful even if you’re not at your highest level yet. 

The amount of gear you can carry is also scaled according to your level. This means that even if you’re not all that strong yet, you’ll still be able to pick up some nice items along the way.

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Types of Scaling

There are a few different ways that scaling can work in Elden Ring. The first is resource gathering. This is how the game handles things like how many enemies you can hit at once, or how much food you can gather. The game will dynamically adjust these numbers based on the player’s current capabilities.

The second way scaling works in Elden Ring is with the level of difficulty. This means that as the player progresses through the game, they’ll face more challenging enemies and puzzles. The game will also adjust the number of resources that are available to them, as well as the level of difficulty of the puzzles they must solve.

The final way scaling works in Elden Ring is with character progression. As players complete quests and make progress through the story, their characters will level up and gain new abilities and skills. These changes will also affect how difficult certain challenges are, as well as the number of resources available to them.

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How does Scaling Work in Elden Ring?

When it comes to game design, one of the most important things is making sure that the player’s experience is consistent across different levels of difficulty. In Elden Ring, this means scaling enemies and obstacles in a way that makes sense for their level.

This process starts by creating a basic enemy template. This template will provide a starting point for all enemies in the game, including scaled variants. Once we have this template, we start scaling each enemy according to its stats and abilities. For example, an enemy with high health might receive a boost in health while an enemy with low health might receive a damage reduction. After we’ve scaled every enemy in the game, we add appropriate visual effects and sound effects to make them look and feel their appropriate level.

Why is Scaling Important in Elden Ring?

When developing a game, it is important to account for how players will use the available hardware. This is where scaling comes in. Scaling refers to adjusting the level and design of a game as the player’s computer power increases. In Elden Ring, we have made a concerted effort to scale the game based on our target platforms: PlayStation 4 Pro, Windows 10 PC, and Xbox One X.

Many factors go into designing a scalable game and our team has worked closely with both Sony and Microsoft to make sure that Elden Ring meets their specific needs. For example, we’ve increased the resolution on PS4 Pro and Xbox One X which allows us to more accurately render details at high framerates. We’ve also increased the number of characters on-screen simultaneously which helps keep combat flowing smoothly. Additionally, we’ve tweaked enemy AI so that they’ll behave differently depending on your character’s stats and equipment. Ultimately, we want players to feel like they’re playing an entirely different game depending on their platform – whether that be a beefed-up version of the base title or a completely new experience altogether.

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Is there damage scaling in Elden Ring?

There is no damage scaling in Elden Ring. This means that the damage dealt by enemies will always be the same, no matter how high your stats are. This makes leveling up your stats important to survive in the game.

How does dex scaling work Elden Ring?

DEX scaling in Elden Ring works a little differently from other games. Instead of simply adding or subtracting points to your character’s DEX value, you instead need to make use of the “Rings” system.

Six Rings can be found throughout the game and each one grants different bonuses to your character. The rings affect both your base DEX value as well as the amount of damage you deal with melee and ranged attacks. For example, the Ring of Protection gives a +4 bonus to your base DEX value and also increases your damage dealt by 50% when wielding a melee weapon and 25% when using a ranged weapon.

Since each ring has its unique bonuses, it’s important to find all six before you can truly maximize your character’s potential. Thankfully, all six rings can be obtained relatively easily and don’t require too many difficult battles or quests.

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What is stat scaling Elden Ring?

Stat scaling in Elden Ring is a system that determines how powerful abilities and stats are relative to each other. Abilities and stats can be scaled up or down, depending on the situation.

For abilities, stat scaling affects the damage dealt, the healing done, and how often the ability can be used. Stats also affect how quickly the player can regenerate health or stamina, as well as how resistant they are to physical or magical damage.

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What does intelligence scaling do in Elden Ring?

Intelligence scaling is a mechanic in Elden Ring that determines how much experience and resources the player receives for completing objectives. It also affects the number of enemies encountered in the game, as well as the difficulty of those enemies.

Further answered questions are also very related but given separately because we can't put everything in one subheading let's check further


In Elden Ring, scaling is a critical part of the game. When you are outside of town and all the enemies respawn, it’s important to be able to quickly determine where you stand about everyone else and make strategic decisions about how best to proceed. Scaling can also be important when approaching an enemy camp or dungeon, as knowing the layout beforehand can help you avoid unnecessary combat and save lots of time.